
Like its predecessor, Onimusha 2: Samurai's Destiny is a cinematic action adventure game with plenty of great-looking hack-and-slash combat and a little puzzle solving thrown in to make it last longer. Considering the soundness of the concept behind the hit 2001 PlayStation 2 action adventure Onimusha: Warlords, it should come as little surprise that the sequel is a very similar game. (those are usually very popular games and I get why they are popular but they just don't go in line with the design paradim which games like Onimusha and DmC have.A game about a demon-slaying samurai indisputably deserves an encore. I somehow get a bit gloomy when I play an modern really well thought out game hindered its potential by focusing on entirely different things, just to have as many player as possible interested in it. I feel somehow attached to these old more arcady' game structures, where gameplay and challenge are the core principles. The feeling and playstyle is just absolutely smooth, while providing legitimate challenges every chapter on its own. DmC1 may be in some cases not so polished like later entries, but at the same time its level design compromises that easily. well I guess most people will know.īut DmC1 was really surprising to me, because I didn't thought that after countless Hack'n'Slay character action games, especially those made by Platinum Games, the oldest of them all still would hook me so much up. I played the third game on release for the ps2, I missed the first and second one, so I gave them a try on the HD remastered collection.ĭmC2 is. But I guess they needed some arguments when they remaster this I just think it's bad that it's not communicated to new players who haven't informed themselves about, what the intended and original control scheme is.Īlready played it back before and you're right the parallels and influence are definitely there and it's also a great game by itself. This game is way to easy with the modern control scheme and it feels really out of place. This fanbase may be small but it has a great taste, that's for sure.Īh yeah I also wanted to state that I play this game entirely with the tank controls since it was designed that way, I never touch the analog stick besides from comparing. It's a shame that the remaster gets trash talked for beeing "outdated" "haven't aged well" absolutely nonsense if you ask me, there's some beauty to these games which is irrefutable appreciated by passionate gamers, review magazines like ign these days are absolutely worthless.

#Last onimusha game for ps2 series
And this game, while I never really played it back before, gives me a nostalgia vibe.Īre the sequels also as good or even better? I'm pretty interested to play the following entries in the series after I'm done with the first one (maybe I'm playing it on an higher difficulty too) I'm actually a bit unexperienced what the series has to offer (and why they canceld it at some point) This is why I loved games so much back in the days.

If you get stuck? Well just improve or let someone better play it for you, simple as that. The developers were creating a game they would like to play themself without beeing wary of the highest possible playerbase.

The last one where the male main char is about to drown was absolutely exciting since the last checkpoint wasn't just right behind the door, this is how you build up tension by highering the stakes, sure it has the potential to frustrate but this game is so special because it isn't afraid of that. My favorite part for now was when you have to use both characters to solve an deadly puzzle gauntlet. Gameplay is the primary foucs, cutscenes are well spread but don't distract to much from the game.Īlso Onimusha dares to throw in gameplay elements that aren't based on the core gameplay like the different puzzles.
#Last onimusha game for ps2 ps2
Sure some could argue that its meanwhile a bit outdated in some areas but honestly.? I don't give a damn, I absolutely loved the old games and this game proves me once more why the games of the ps2 era were so genius. I really love the fixed camera perspective (as I like them in Resident Evil and Dinos Crisis) and I also like how this game feels like an Survial Horror game with more close combat and stylish moves. Jeez, I wonder why I didn't play anthing from the series in the past.
